Online roleplaying game kills it on 2nd Kickstarter attempt [Crowdfunding]

On its second try, "Insomnia" succeeds in beating its crowdfunding goal. The game seems sweeping in scope.

(Image via Insomnia's Kickstarter page)

By the time you read this, the crowdfunding campaign for the online roleplaying game Insomnia will most likely have ended. The crowdfunding campaign has less than a day to go as we write these words. It doesn’t really matter, though. They were already $20,000 over their goal as we wrote this. No danger of it failing now.

What’s interesting, though, is that this is the second time the team at Studio MONO has put the game up for crowdfunding. We wrote about it all the way back in November. The idea interested us. In particular, the fact that it’s real time. Everyone doesn’t begin at the same point in the story. If you join up later, real events will have occurred based on the play of other players.

We think.

It’s kind of unclear. We’ve reached out to Studio MONO for more clarity on this point, but we haven’t heard back. The crowdfunding page does make it clear that it will work in seasons that will be released over time. Some will be free (which implies that some won’t be).

It sounds like a massive, sweeping game. Under the original timeline, Studio MONO hoped to have it out by May 2014, but the current campaign is looking at 2015. That said, there’s a beta you can download that is available now on the Kickstarter page, to try it out.

Companies: Studio MONO, Kickstarter
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