Diversity & Inclusion
Brooklyn

‘Fighting Game’ culture finds new social tools in post-arcade era

A conference organized to address the issue of Diversity In Gaming at the NYU Game Center featured a panel dedicated to 'fighting games' and how their role has changed over time.

Diversity in Fighting Games panel at Different Games 2014 at the NYU Game Center. Photo by Brady Dale

It seems that gaming communities only get attention when they cause some kind of controversy. That was the consensus among the panelists discussing diversity among organized players of fighting video games this weekend. The media never picks up stories about efforts like Extra Life, which raises money for children’s hospitals, or Awesome Games Done Quick, which supports cancer prevention.

First made popular by the Street Fighter series, fighting games have ebbed and flowed a bit over the years. The culture has become deep enough now, though, that there are ranked players, world champions and networks to help players train and improve. The perception of these groups was discussed by three leaders in the scene at Downtown’s Different Games conference, which we posted a preview about last week

The four panelists were Wynton B. Smith (former competitor turned commentator), Rodney Reid (a fighting game player since it kicked off in the arcade era), Samantha Hancock (member of the team Empire Arcadia) and moderated by PhD student Simon Ferrari.

The panel opened with a discussion of the distinction between players who got into fighting games in the arcades and those who found their interest on the net. “There has always been a difference of philosophy on both sides,” Reid said.

As arcades have declined (Reid called them all but extinct) and the public social effect they had, the scene is experimenting with new ways to bring new players in. Some vets are organizing open sessions. There are events organized for unranked players only. New institutions are opening up in out of the way places, such as Sunset Park’s Next Level, which has a weekly tournament on Wednesdays.

Hancock spoke to the remaining sexism within the subculture, saying it’s still there, especially online. Fellow panelists spoke to the need for gamers to police gamers around issues like that, but Hancock wrapped it up by saying “I probably will become a world champion one day, because I want to play … when you love something, you can’t let anyone take it away from you.”

Here are some photos from other scenes around Different Games on Saturday.

[slideshow_deploy id=’16150′]

 

Companies: NYU Tandon School of Engineering

Before you go...

Please consider supporting Technical.ly to keep our independent journalism strong. Unlike most business-focused media outlets, we don’t have a paywall. Instead, we count on your personal and organizational support.

3 ways to support our work:
  • Contribute to the Journalism Fund. Charitable giving ensures our information remains free and accessible for residents to discover workforce programs and entrepreneurship pathways. This includes philanthropic grants and individual tax-deductible donations from readers like you.
  • Use our Preferred Partners. Our directory of vetted providers offers high-quality recommendations for services our readers need, and each referral supports our journalism.
  • Use our services. If you need entrepreneurs and tech leaders to buy your services, are seeking technologists to hire or want more professionals to know about your ecosystem, Technical.ly has the biggest and most engaged audience in the mid-Atlantic. We help companies tell their stories and answer big questions to meet and serve our community.
The journalism fund Preferred partners Our services
Engagement

Join our growing Slack community

Join 5,000 tech professionals and entrepreneurs in our community Slack today!

Trending
Technically Media