Biography
Nathan Solomon leads the Philadelphia Game Lab, a physical nexus for game creation and learning in Philadelphia. Until recently, he was CEO of superfluid, a virtual currency provider implementing complementary currency principals in an IRS-compliant system. superfluid won the 2011 RHD award for Best Implementation of Virtual Currency for Social Good. Prior to this, Nathan was a consultant dealing with innovative game industry business and distribution models and co-founder of a technology company in New Orleans called GameFlood, dedicated to in-game sale of assets. For several years he headed business development as VP of Business Development at Electronics Boutique, and negotiated a variety of non-traditional digital distribution and transaction scenarios in games. He oversaw the first streamed rental of triple-A game titles and first major US initiative marketing point of sale activated cards for online game content, as well as mobile and location-based distribution. Before entering the game industry, he was CTO and Executive Producer at national online ad agencies.
Technical.ly Coverage (16 posts)
- Nathan Solomon on why coworking and video games (probably) don’t mix
- Should Pennsylvania lure video game developers with tax credits? [feature]
- PHL Collective: new Center City game studio is staffed with local grads
- Grassroots Game Conference: 30+ events in 2nd annual game festival
- Philly Game Forge: Old City coworking for game developers [PHOTOS]
- PANMA: Philly’s oldest surviving web meetup group spurred the meetup revolution
- Philadelphia Student Game Club: Philadelphia Game Lab launches student discussion group
- Philly area colleges offer at least 25 video game development-related degrees [Crowdsourced list]
- Apple retailer Springboard Media opens expansion at 2206 Walnut Street
- Domino!: indie game developer Flyclops launches iOS version of a classic
- Philadelphia Game Lab: video game coworking ‘in a few months’ at 2212 Walnut St., replaces expanding Springboard Media
- Grassroots Game Conference: companies to spend more than $2.5B on gamification
- Grassroots Game Conference: gamification conference with Philly Tech Week
- Desks for Startups: Infrastructure for entrepreneurs or budding startup bubble?
- SBA visits Wharton for Young Entrepreneur Series discussion on federal financing for startups
- Gamification is best for ‘influencing and impacting behaviors:’ Wharton panel event
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