Diversity & Inclusion

Baltimore students learned about building games and tech careers at HackCarey

Along with a coding intro, the fourth edition of the event at Johns Hopkins Carey Business School gave students a look at the tech community.

Students making Mario games at #HackCarey. (Photo by Stephen Babcock)

Baltimore city high school students gathered downtown on a recent Saturday to take part in video games. Instead of playing, the students were learning how to build the games.
About 30 students mostly from Western High School and Baltimore Polytechnic Institute were at Johns Hopkins’ Carey School of Business on an upper floor of the Legg Mason Tower. The February 10 event marked the fourth edition of HackCarey, which is organized by the school’s student-run Innovation Factory.
Along with leveling up to a new room that offered a view of the harbor, organizers took a new approach in introducing the basics of a Mario game for students this year. Throughout the day, volunteers from Mindgrub and Capital One helped students as they learned HTML5 and Javascript. The students also shared the games on social media.


Along with learning how to build games, organizer and MBA student Alyssa Perez said the team looked to provide opportunities for students to learn more about the local tech community. ThinkStack and Code in the Schools were onhand to talk about opportunities beyond the day like YearUp and CITS’ Codeworks.

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