(Photo via Twitter)
Video games were originally developed strictly for fun, but it’s increasingly apparent that the principles at play have implications for lots of industries looking to engage users and solve problems.
A May 22 panel discussion organized by General Assembly D.C. at Alley powered by Verizon is delving into gamification, and what industries it’ll spread to next. The free event, titled “The Power of Play: Behind the Scenes of the Gaming Industry, runs 6:30-8:30 p.m.
— General Assembly DC (@GA_DC) May 21, 2018
- Chloe Varelidi, Design Director, Humans Who Play
- Lindsay Grace, Associate Professor and Founding Director, American University Game Lab and Studio
- Matt Zymet, Digital and Immersive Media Executive.
- Nika Nour, head of public affairs, Entertainment Software Association.
Learn about the challenges founders face in ‘today’s data-driven world’ at SEED SPOT’s next meetup
This month’s Startup Social event will include a pitch competition
NET/WORK DC, the Super Bowl of job fairs, is back this March at The Yard
How this software engineer’s career change has helped her make change in the world
The holidays didn’t stop these 8 startup reps from pitching
1 Million Cups DC events will return on Jan. 8 at WeWork Navy Yard [Events Roundup]
Meet the winners of DC’s 2019 Technical.ly Awards
Introducing ‘Off the Sidelines,’ a new podcast series about startup investing
Sign-up for daily news updates from Technical.ly Dc