The first Art Bytes took place in summer 2012, and eight different projects for integrating the artwork of the Walters into a variety of technological tools — miniaturized 3D prints of full-size sculptures, apps for placing works of art within the historical context during which they were created — were made, as Technical.ly Baltimore reported.
New to this year’s Art Bytes hackathon is the Walters Art Museum’s API, which launched in early January and allows “developers and software programmers to query data from the museum, whose Internet repository contains more than 10,000 digital records of art and artifacts from the museum’s collection.”
The records include both information about the artwork in the museum and digital images, and the Walters is at the forefront of this intersection between art and tech. Since 2012, the Walters has uploaded more than 19,000 images of artworks to Wikimedia Commons.
As Kinnett said in his interview with gb.tc, the Walters is looking for this weekend’s hackers to devise ways to connect this large digital repository of information and images with museum-goers as they walk through the Walters’ different exhibitions.
Watch gb.tc’s interview with Dylan Kinnett:
At the 3rd Bet on Baltimore showcase, high school entrepreneurs showed off business and social ventures
People, tools and process: How a fully remote team works
From game devs to makers, here’s how technologists are involved in Artscape 2019
Verizon is looking for the brightest ideas on how to use its 5G technology
These economic choices are helping businesses embrace sustainability
Here’s what local devs need to know about Apple’s latest iOS updates
These Baltimore students learned Python and put it to work at the city’s Department of General Services
Escape the August heat with cool AI tech
Sign-up for daily news updates from Technical.ly Baltimore