Startups

These 8 MICA ventures are finalists for Up/Start 2019

The finalists in the MICA entrepreneurship competition will pitch for $100,000. Ventures include VR, a painting app and more.

Jennifer Fairman pitches Fairman Studios at MICA Up/Start 2018. (Photo by Stephen Babcock)

MICA named the eight student and graduate-led ventures that will take part in this year’s Up/Start competition.

Part of the effort to spur entrepreneurship from the Baltimore arts college, the startups will pitch for $100,000 in seed funding in the spring, with support from the Philip E. and Carol R. Ratcliffe Foundation.

On Friday, Feb. 1, MICA held a “Pop Up and Pitch” event on campus, where 27 teams pitched to a panel of judges. Eight finalists were chosen, who will be matched in the coming weeks with a mentor to refine business plans and pitch skills. The final event will take place on April 17.

Here’s a look at the finalists, with descriptions from MICA:

  • AMAZING INDUSTRIES — Brett Wallace founded the startup utilizing investigative journalism, writing, documentary video and installation and other disciplines to explore how new technologies are transforming the future of work.
  • Erose — Rheagen King created the lifestyle brand and safe space platform devoted to healing through storytelling developing healthy emotional habits in order to cultivate healthy romantic partnerships with others.
  • GPG Technologies, LLC — Kyle Vaughan and Kenneth Wayman 
founded the sustainable solutions company developing the Saqua bottle, a reusable water bottle that is easy to clean.
  • Greenmount Tile — Anna Zellhofer and Dominique Hellgeth founded the architectural ceramics company that creates limited edition artwork, including installations for public space, experimental structural design and suspended tile.
  • HILARIOUS COMICS — RJ Sterling spearheaded the brand that seeks to redefine the term superhero and highlight underrepresented characters in comics, such as female characters, characters of color, and queer characters.
  • Lucky Pocket Press — Stephanie Bulante and Sara Hagstrom created an artist collective and risograph press that strives that tells stories through handmade merchandise and comics.
  • Paint.Team — Haley Manchon, Kelly Sullivan and Doug Moreland founded a web app that allows users to team up and create works of art while collaborating from anywhere in the world.
  • Virtual Scout — Scott Will and Danielle Spellman founded the company which creates targeted virtual reality content for use in therapeutic settings.

Before you go...

Please consider supporting Technical.ly to keep our independent journalism strong. Unlike most business-focused media outlets, we don’t have a paywall. Instead, we count on your personal and organizational support.

3 ways to support our work:
  • Contribute to the Journalism Fund. Charitable giving ensures our information remains free and accessible for residents to discover workforce programs and entrepreneurship pathways. This includes philanthropic grants and individual tax-deductible donations from readers like you.
  • Use our Preferred Partners. Our directory of vetted providers offers high-quality recommendations for services our readers need, and each referral supports our journalism.
  • Use our services. If you need entrepreneurs and tech leaders to buy your services, are seeking technologists to hire or want more professionals to know about your ecosystem, Technical.ly has the biggest and most engaged audience in the mid-Atlantic. We help companies tell their stories and answer big questions to meet and serve our community.
The journalism fund Preferred partners Our services
Engagement

Join our growing Slack community

Join 5,000 tech professionals and entrepreneurs in our community Slack today!

Trending

The person charged in the UnitedHealthcare CEO shooting had a ton of tech connections

From rejection to innovation: How I built a tool to beat AI hiring algorithms at their own game

Where are the country’s most vibrant tech and startup communities?

The looming TikTok ban doesn’t strike financial fear into the hearts of creators — it’s community they’re worried about

Technically Media