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Assassin’s Creed 3: developers say Philly’s “gridded city is an issue,” could make game boring

The buzzy videogame Assassin’s Creed III, will take place during the Revolutionary War, and while reports confirm that Philadelphia will take its rightful place in the video game’s historical narrative, the actual City of Philadelphia won’t be making a bonafide appearance. Developers say Philadelphia’s grid system makes it too difficult to recereate as a fully […]

Revolutionary War-era film Assasin's Creed III will have gameplay in Boston and New York, yet, somehow, not Philadelphia: because of its grid system, the developers said.

The buzzy videogame Assassin’s Creed III, will take place during the Revolutionary War, and while reports confirm that Philadelphia will take its rightful place in the video game’s historical narrative, the actual City of Philadelphia won’t be making a bonafide appearance.

Developers say Philadelphia’s grid system makes it too difficult to recereate as a fully explorable space, according to coverage at Joystiq. The wide avenues, straight streets and relatively flat land would make the game less desirable. Remarkably, Boston and New York will be included.

“Free-running across a gridded city is an issue because of the sheer space between the buildings,” reported the Verge. “And, on the technological side, being able to see three miles in each direction when looking down an avenue can cause some problems with the graphical engine, ruining much of the illusion of a bustling city.”

So, a videogame about the American Revolution won’t include Philly because of the city’s grid system? Uh, that doesn’t seem excusable.

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